![]() The berserker is a type of warrior that fought furiously and violently, often under the influence of alcohol or other hyperactive drugs. The Berserker takes little (though somewhat severe over time) damage from the Trebuchet and can deal enormous damage to the Trebuchet after a short journey, potentially one hit killing them if you have a good attack boost and have infiltrated the sector. Like previous ages, the Berserker is strong against the Trebuchet due to the very weak attack and defense of the Trebuchet despite its massive range. Like previous heavy units the Heavy Infantry has very high defense and bonuses against light units, making the Berserker very weak against them in close combat. The Heavy Infantry is a very big threat to the Mercenary. The Berserker should go into bushes and forests in order to minimise the damage received from the Crossbowman's attack in order to take advantage of the fight. Both units can deal significant damage to each other, and although the Crossbowman can attack at range, the good movement of the Berserker also allows them to counterattack on the next turn. The very high attack of the Berserker means that they can deal significant amounts of damage to the Knight, and take reduced retaliation, especially if Berserkers are in forests or bushes.Īs neither side has bonuses against each other, the Berserker is on even footing when fighting the Crossbowman. The Berserker is strong against the Knight, due to their bonuses against fast units. ![]() Like all light units so far, their biggest fear are heavy units, as they have very high defense and bonuses against light units. ![]() Like previous age light units, they should be used mainly against cavalry, but they are also very effective against artillery and ranged units too especially as the Mercenary has very strong attack and defense as well as movement compared to other same age units, and below. ![]()
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